Maps of Stereotypes

Image 1: Europe according to the U.S.
Image 2: Europe according to Germany
Image 3: Europe according to Britain
Image 4: The Word according to the U.S.
Image 5: Italy according to Italians 

These colorful, appealing maps can easily be construed as either funny or offensive, or both—depending, naturally, on one’s own geographic point of view. The World according to the USA, Europe according to Great Britain, Italy according to Italians, and many other maps show funny yet accurate stereotypical thinking of “the others.” Wearable as T-shirts, they invite humorous provocation and an acknowledgement of the costs and foolishness of the ever-present contests and strifes between humans—or the like.

These are a great reminder that beautiful visuals can be created for any purpose, and that graphic design and other visual works are created in the context of cultural environment, political motivation, or economic purpose… be it a religion, a social movement, a hedonistic appeal, nationalistic pride, etc.—especially good reminders during election cycles or when evaluating infographics.

From Alphadesigner.
Thanks to SandroP for sharing this find.


The Avantgarde in Visual History

The first half of the 20th Century laid a notable foundation to visual communication as we know it today. Across the west, influential artists, photographers, and architects sought to influence culture, break from the past and react to expansive wars. In the process, they marked the development of graphic design and its cousin design fields.

The term “Avant-Garde” was coined in Paris in 1863 in reference to a small group of artists and intellectuals who opened new cultural paths for society. By the early 1900s this kind of artistic influence was evolving across Europe.

At the onset of World War I, the Russian Constructivist movement emerged as a way to utilize art as an instrument with social goals—a movement with notable influence thought the middle of the century. While in Russia the artistic and architectural Constructivist movement sought to lay the foundations of a socialist system, in Milan, the Futurist movement took hold, whereby all mediums of art from sculpture to photography were deployed in an effort to reject the past and embrace the ideals of technology, speed, youth and violence—visible influences to this day, especially in film and pop culture.

In politically neutral Switzerland, meanwhile, Dadaism arose as a rejection of war, expressed through a rejection of art standards including logic, order, aesthetics and meaning—a kind of artistic anarchy that influenced movements including Surrealism.

In Germany, the Bauhaus movement, whose foundation lay in the 1880s modernism movement, strove to unify art, craft and technology, resulting in an art and architectural ideal that welcomed machines and spanned across industrial and product design, and became the foundation for contemporary graphic design education.


Some references: 




QB Conference bot steps up telecommuting

With simple keyboard controls, this little robot can roll into a meeting and sit, turn to follow a speaker, roll out of the room to follow cooler dialogue, display video on its forehead, use a built-in laser pointer—pretty much anything to enable a remote colleague to participate in communications on a job site, be they formal or informal, as long as they’re accessible by wheels and within an 8-hour battery life.

The cute bot has its clear limitations, but it’s an improvement over the bigger and more limited formalities of common video conferences, where discussions are bound by an arbitrary length of time, static tables, chairs, and screens, organizational hierarchy, and other constructs that constrain the exchange of thoughts to a formula that is not always the source of the ideas that drive an organization.

QB is made by Anybots, who envisions a coming reduction in business travel and its carbon footprint.

Graphic maps Bible Contradictions

This graphic makes a visual representation of chaos as spun by contradictions in the King James Bible. White bars represent verses in the Old Testament, gray bars represent verses in the New Testament, and red arcs represent contradictions between verses (see close-up images). Beneath the graphic, the nature of the contradictions and the source of the verses are listed.

A downloadable poster is available at Project Reason.
Design Credit: Andy Marlow 

Energy Drink a-la Speedometer

This student design concept incorporates a speedometer design into the nutrition label and places it front-and-center, driving the entire form of the packaging for the energy drink, Ping. While the delicate execution might be too suggestive of a luxury or grooming product, and while more rugged elements could communicate athleticism more clearly, the incorporation of the speedometer element is a clever idea.

Design Credit: Anne Dahlin, Australia